swiftui-layout-components
Build SwiftUI layouts using stacks, grids, lists, scroll views, forms, and controls. Covers VStack/HStack/ZStack, LazyVGrid/LazyHGrid, List with sections and swipe actions, ScrollView with ScrollPosition and scroll-driven reveal surfaces, Form with validation, Toggle/Picker/Slider, .searchable, and overlay patterns. Use when building data-driven layouts, collection views, paged detail reveals, settings screens, search interfaces, or transient overlay UI.
Other options
Summary
Build SwiftUI layouts using stacks, grids, lists, scroll views, forms, and controls. Covers VStack/HStack/ZStack, LazyVGrid/LazyHGrid, List with sections and swipe actions, ScrollView with ScrollPosition and scroll-driven reveal surfaces, Form with validation, Toggle/Picker/Slider, .searchable, and overlay patterns. Use when building data-driven layouts, collection views, paged detail reveals, settings screens, search interfaces, or transient overlay UI.
Raw SKILL.md
11.7K bytes---
name: swiftui-layout-components
description: "Build SwiftUI layouts using stacks, grids, lists, scroll views, forms, and controls. Covers VStack/HStack/ZStack, LazyVGrid/LazyHGrid, List with sections and swipe actions, ScrollView with ScrollPosition and scroll-driven reveal surfaces, Form with validation, Toggle/Picker/Slider, .searchable, and overlay patterns. Use when building data-driven layouts, collection views, paged detail reveals, settings screens, search interfaces, or transient overlay UI."
---
# SwiftUI Layout & Components
Layout and component patterns for SwiftUI apps targeting iOS 26+ with Swift 6.3. Covers stack and grid layouts, list patterns, scroll views, forms, controls, search, and overlays. Patterns are backward-compatible to iOS 17 unless noted.
## Contents
- [Layout Fundamentals](#layout-fundamentals)
- [Grid Layouts](#grid-layouts)
- [List Patterns](#list-patterns)
- [ScrollView](#scrollview)
- [Form and Controls](#form-and-controls)
- [Searchable](#searchable)
- [Overlay and Presentation](#overlay-and-presentation)
- [Common Mistakes](#common-mistakes)
- [Review Checklist](#review-checklist)
- [References](#references)
## Layout Fundamentals
### Standard Stacks
Use `VStack`, `HStack`, and `ZStack` for small, fixed-size content. They render all children immediately.
```swift
VStack(alignment: .leading) {
Text(title).font(.headline)
Text(subtitle).font(.subheadline).foregroundStyle(.secondary)
}
```
### Lazy Stacks
Use `LazyVStack` and `LazyHStack` inside `ScrollView` for large or dynamic collections. They create child views on demand as they scroll into view.
```swift
ScrollView {
LazyVStack {
ForEach(items) { item in
ItemRow(item: item)
}
}
.padding(.horizontal)
}
```
**When to use which:**
- **Non-lazy stacks:** Small, fixed content (headers, toolbars, forms with few fields)
- **Lazy stacks:** Large or unknown-size collections, feeds, chat messages
## Grid Layouts
Use `LazyVGrid` for icon pickers, media galleries, and dense visual selections. Use `.adaptive` columns for layouts that scale across device sizes, or `.flexible` columns for a fixed column count.
```swift
// Adaptive grid -- columns adjust to fit
let columns = [GridItem(.adaptive(minimum: 120, maximum: 1024))]
LazyVGrid(columns: columns) {
ForEach(items) { item in
ThumbnailView(item: item)
.aspectRatio(1, contentMode: .fit)
}
}
```
```swift
// Fixed 3-column grid
let columns = Array(repeating: GridItem(.flexible(minimum: 100), spacing: 4), count: 3)
LazyVGrid(columns: columns, spacing: 4) {
ForEach(items) { item in
ThumbnailView(item: item)
}
}
```
Use `.aspectRatio` for cell sizing. Never place `GeometryReader` inside lazy containers -- it forces eager measurement and defeats lazy loading. Use `.onGeometryChange` (iOS 16+) if you need to read dimensions.
See [references/grids.md](references/grids.md) for full grid patterns and design choices.
## List Patterns
Use `List` for feed-style content and settings rows where built-in row reuse, selection, and accessibility matter.
```swift
List {
Section("General") {
NavigationLink("Display") { DisplaySettingsView() }
NavigationLink("Haptics") { HapticsSettingsView() }
}
Section("Account") {
Button("Sign Out", role: .destructive) { }
}
}
.listStyle(.insetGrouped)
```
**Key patterns:**
- `.listStyle(.plain)` for feed layouts, `.insetGrouped` for settings
- `.scrollContentBackground(.hidden)` + custom background for themed surfaces
- `.listRowInsets(...)` and `.listRowSeparator(.hidden)` for spacing and separator control
- **Edge scrolling:** use `List` + `ScrollPosition` with `.scrollPosition($scrollPosition)` for top/bottom scroll actions
- **Item or section jumps:** use `ScrollView` + lazy stacks with `.scrollTargetLayout()` and stable targets for reliable jump-to-id behavior
- Use `.refreshable { }` for pull-to-refresh feeds
- Use `.contentShape(Rectangle())` on rows that should be tappable end-to-end
- For layout review or migration guidance, lead with container choice and constraints; keep code snippets tiny, and defer spring, transition, and timing choices to `swiftui-animation`
**iOS 26:** Apply `.scrollEdgeEffectStyle(.soft, for: .top)` for modern scroll edge effects.
See [references/list.md](references/list.md) for full list patterns including feed lists with scroll-to-top.
## ScrollView
Use `ScrollView` with lazy stacks when you need custom layout, mixed content, or horizontal scrolling.
```swift
ScrollView(.horizontal, showsIndicators: false) {
LazyHStack {
ForEach(chips) { chip in
ChipView(chip: chip)
}
}
}
```
**ScrollPosition:** Enables declarative, bidirectional scroll position tracking and programmatic scrolling.
```swift
@State private var scrollPosition = ScrollPosition(edge: .bottom)
ScrollView {
LazyVStack {
ForEach(messages) { message in
MessageRow(message: message)
}
}
.scrollTargetLayout()
}
.scrollPosition($scrollPosition)
.onChange(of: messages.last?.id) {
withAnimation { scrollPosition.scrollTo(edge: .bottom) }
}
```
**`safeAreaInset(edge:)`** pins content (input bars, toolbars) above the keyboard without affecting scroll layout.
**iOS 26 additions:**
- `.scrollEdgeEffectStyle(.soft, for: .top)` -- fading edge effect
- `.backgroundExtensionEffect()` -- mirror/blur at safe area edges (use sparingly, one per screen)
- `.safeAreaBar(edge:)` -- attach bar views that integrate with scroll effects
See [references/scrollview.md](references/scrollview.md) for full
`ScrollPosition`, paged reveal, zoom/crop conflict, and iOS 26 edge-effect
patterns.
## Form and Controls
### Form
Use `Form` for structured settings and input screens. Group related controls into `Section` blocks.
```swift
Form {
Section("Notifications") {
Toggle("Mentions", isOn: $prefs.mentions)
Toggle("Follows", isOn: $prefs.follows)
}
Section("Appearance") {
Picker("Theme", selection: $theme) {
ForEach(Theme.allCases, id: \.self) { Text($0.title).tag($0) }
}
Slider(value: $fontScale, in: 0.5...1.5, step: 0.1)
}
}
.formStyle(.grouped)
.scrollContentBackground(.hidden)
```
Use `@FocusState` to manage keyboard focus in input-heavy forms. Wrap in `NavigationStack` only when presented standalone or in a sheet.
### Controls
| Control | Usage |
|---------|-------|
| `Toggle` | Boolean preferences |
| `Picker` | Discrete choices; `.segmented` for 2-4 options |
| `Slider` | Numeric ranges with visible value label |
| `DatePicker` | Date/time selection |
| `TextField` | Text input with `.keyboardType`, `.textInputAutocapitalization` |
Bind controls directly to `@State`, `@Binding`, or `@AppStorage`. Group related controls in `Form` sections. Use `.disabled(...)` to reflect locked or inherited settings. Use `Label` inside toggles to combine icon + text when it adds clarity.
Avoid `.pickerStyle(.segmented)` for large sets; use menu or inline styles. Don't hide labels for sliders; always show context.
See [references/form.md](references/form.md) for full form examples.
## Searchable
Add native search UI with `.searchable`. Use `.searchScopes` for multiple modes and `.task(id:)` for debounced async results.
```swift
@MainActor
struct ExploreView: View {
@State private var searchQuery = ""
@State private var searchScope: SearchScope = .all
@State private var isSearching = false
@State private var results: [SearchResult] = []
var body: some View {
List {
if isSearching {
ProgressView()
} else {
ForEach(results) { result in
SearchRow(result: result)
}
}
}
.searchable(
text: $searchQuery,
placement: .navigationBarDrawer(displayMode: .always),
prompt: Text("Search")
)
.searchScopes($searchScope) {
ForEach(SearchScope.allCases, id: \.self) { scope in
Text(scope.title)
}
}
.task(id: searchQuery) {
await runSearch()
}
}
private func runSearch() async {
guard !searchQuery.isEmpty else {
results = []
return
}
isSearching = true
defer { isSearching = false }
try? await Task.sleep(for: .milliseconds(250))
results = await fetchResults(query: searchQuery, scope: searchScope)
}
}
```
Show a placeholder when search is empty. Debounce input to avoid overfetching. Keep search state local to the view. Avoid running searches for empty strings.
## Overlay and Presentation
Use `.overlay(alignment:)` for transient UI (toasts, banners) without affecting layout.
```swift
struct AppRootView: View {
@State private var toast: Toast?
var body: some View {
content
.overlay(alignment: .top) {
if let toast {
ToastView(toast: toast)
.transition(.move(edge: .top).combined(with: .opacity))
.onAppear {
Task {
try? await Task.sleep(for: .seconds(2))
withAnimation { self.toast = nil }
}
}
}
}
}
}
```
Prefer overlays for transient UI rather than embedding in layout stacks. Use transitions and short auto-dismiss timers. Keep overlays aligned to a clear edge (`.top` or `.bottom`). Avoid overlays that block all interaction unless explicitly needed. Don't stack many overlays; use a queue or replace the current toast.
For modal routing, sheet detents, and full-screen presentation policy, hand off to the `swiftui-navigation` skill.
## Common Mistakes
1. Placing `GeometryReader` inside lazy containers defeats lazy loading; use `.onGeometryChange` when dimensions are needed.
2. Array indices make unstable `ForEach` IDs and produce incorrect diffing.
3. Same-axis nested scroll views create gesture conflicts.
4. Heavy custom or expanding `List` rows belong in `ScrollView` + `LazyVStack`.
5. Large option sets should use menu or inline picker styles, not `.segmented`.
6. Omit stack/grid `spacing:` for platform-adaptive defaults unless a specific gap is intentional.
7. Drive a scroll reveal from one normalized progress value, not parallel booleans or a duplicate drag gesture.
8. Keep per-frame scroll geometry local and avoid changing the geometry used to calculate progress.
## Review Checklist
- [ ] `LazyVStack`/`LazyHStack` used for large or dynamic collections
- [ ] Stable `Identifiable` IDs on all `ForEach` items (not array indices)
- [ ] No `GeometryReader` inside lazy containers
- [ ] `List` style matches context (`.plain` for feeds, `.insetGrouped` for settings)
- [ ] `Form` used for structured input screens (not custom stacks)
- [ ] `.searchable` debounces input with `.task(id:)`
- [ ] `.refreshable` added where data source supports pull-to-refresh
- [ ] Overlays use transitions and auto-dismiss timers
- [ ] `.contentShape(Rectangle())` on tappable rows
- [ ] `@FocusState` manages keyboard focus in forms
- [ ] Stack/grid `spacing:` omitted unless a specific value is required
- [ ] Scroll-driven reveals use one normalized progress value and keep geometry updates in a narrow subtree
- [ ] Conflicting zoom/crop interactions disable scrolling, and discrete visibility effects do not drive continuous animation
## References
- Grid patterns: [references/grids.md](references/grids.md)
- List and section patterns: [references/list.md](references/list.md)
- ScrollView and lazy stacks: [references/scrollview.md](references/scrollview.md)
- Form patterns: [references/form.md](references/form.md)
- Architecture and state management: see `swiftui-patterns` skill
- Navigation patterns: see `swiftui-navigation` skill

