widgetkit
Implement, review, or improve WidgetKit widgets and controls. Use when building Home Screen, Lock Screen, StandBy, or CarPlay widgets with timeline providers; configurable widgets with AppIntentTimelineProvider; interactive widgets or Control Center controls with Button/Toggle wiring; WidgetKit push reloads, refresh budgets, deep links, Smart Stack relevance, Liquid Glass/accented rendering, widget extension setup, WidgetBundle, App Groups, and entitlements.
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Summary
Implement, review, or improve WidgetKit widgets and controls. Use when building Home Screen, Lock Screen, StandBy, or CarPlay widgets with timeline providers; configurable widgets with AppIntentTimelineProvider; interactive widgets or Control Center controls with Button/Toggle wiring; WidgetKit push reloads, refresh budgets, deep links, Smart Stack relevance, Liquid Glass/accented rendering, widget extension setup, WidgetBundle, App Groups, and entitlements.
Raw SKILL.md
18.1K bytes---
name: widgetkit
description: "Implement, review, or improve WidgetKit widgets and controls. Use when building Home Screen, Lock Screen, StandBy, or CarPlay widgets with timeline providers; configurable widgets with AppIntentTimelineProvider; interactive widgets or Control Center controls with Button/Toggle wiring; WidgetKit push reloads, refresh budgets, deep links, Smart Stack relevance, Liquid Glass/accented rendering, widget extension setup, WidgetBundle, App Groups, and entitlements."
---
# WidgetKit
Build home screen widgets, Lock Screen widgets, Control Center controls, and
StandBy or CarPlay widget surfaces for iOS 26+.
Keep adjacent-framework guidance scoped to WidgetKit integration. Include
ActivityKit and App Intents only where they connect directly to WidgetKit
surfaces; hand off full lifecycle, APNs content-state, Siri/Shortcuts/Spotlight,
or entity-modeling work to sibling `activitykit` or `app-intents` skills.
See [references/widgetkit-advanced.md](references/widgetkit-advanced.md) for timeline strategies, push-based
updates, Xcode setup, and advanced patterns.
## Contents
- [Workflow](#workflow)
- [Widget Protocol and WidgetBundle](#widget-protocol-and-widgetbundle)
- [Configuration Types](#configuration-types)
- [TimelineProvider](#timelineprovider)
- [AppIntentTimelineProvider](#appintenttimelineprovider)
- [Widget Families](#widget-families)
- [Interactive Widgets (iOS 17+)](#interactive-widgets-ios-17)
- [ActivityConfiguration Handoff](#activityconfiguration-handoff)
- [Control Center Widgets (iOS 18+)](#control-center-widgets-ios-18)
- [Lock Screen Widgets](#lock-screen-widgets)
- [StandBy Mode](#standby-mode)
- [Widget URL Handling and Deep Links](#widget-url-handling-and-deep-links)
- [Smart Stack Relevance](#smart-stack-relevance)
- [Design Patterns](#design-patterns)
- [iOS 26 Additions](#ios-26-additions)
- [Common Mistakes](#common-mistakes)
- [Review Checklist](#review-checklist)
- [References](#references)
## Workflow
### 1. Create a new widget
1. Add a Widget Extension target in Xcode (File > New > Target > Widget Extension).
2. Enable App Groups for shared data between the app and widget extension.
3. Define a `TimelineEntry` struct with a `date` property and display data.
4. Implement a `TimelineProvider` (static) or `AppIntentTimelineProvider` (configurable).
5. Build the widget view using SwiftUI, adapting layout per `WidgetFamily`.
6. Declare the `Widget` conforming struct with a configuration and supported families.
7. Register all widgets in a `WidgetBundle` annotated with `@main`.
### 2. Integrate adjacent surfaces
1. Register an `ActivityConfiguration` in the widget bundle when the app has a
Live Activity, but keep `ActivityAttributes`, request/update/end, APNs
`content-state`, and Dynamic Island layout depth in `activitykit`.
2. Place `Button`, `Toggle`, `ControlWidgetButton`, and `ControlWidgetToggle`
in WidgetKit views or controls, but keep intent modeling, entities, queries,
Siri, Shortcuts, and Spotlight in `app-intents`.
### 3. Add a Control Center control
1. Reuse an `AppIntent`/`OpenIntent` for a button, or a `SetValueIntent` for a toggle.
2. Create a `ControlWidgetButton` or `ControlWidgetToggle` in the widget bundle.
3. Use `StaticControlConfiguration` or `AppIntentControlConfiguration`.
### 4. Review existing widget code
Run through the Review Checklist at the end of this document.
## Widget Protocol and WidgetBundle
### Widget
Every widget conforms to the `Widget` protocol and returns a `WidgetConfiguration`
from its `body`.
```swift
struct OrderStatusWidget: Widget {
let kind: String = "OrderStatusWidget"
var body: some WidgetConfiguration {
StaticConfiguration(kind: kind, provider: OrderProvider()) { entry in
OrderWidgetView(entry: entry)
}
.configurationDisplayName("Order Status")
.description("Track your current order.")
.supportedFamilies([.systemSmall, .systemMedium])
}
}
```
### WidgetBundle
Use `WidgetBundle` to expose multiple widgets from a single extension.
```swift
@main
struct MyAppWidgets: WidgetBundle {
var body: some Widget {
OrderStatusWidget()
FavoritesWidget()
DeliveryActivityWidget() // ActivityConfiguration handoff
QuickActionControl() // Control Center
}
}
```
## Configuration Types
Use `StaticConfiguration` for non-configurable widgets. Use `AppIntentConfiguration`
(recommended) for configurable widgets paired with `AppIntentTimelineProvider`.
```swift
// Static
StaticConfiguration(kind: "MyWidget", provider: MyProvider()) { entry in
MyWidgetView(entry: entry)
}
// Configurable
AppIntentConfiguration(kind: "ConfigWidget", intent: SelectCategoryIntent.self,
provider: CategoryProvider()) { entry in
CategoryWidgetView(entry: entry)
}
```
### Shared Modifiers
| Modifier | Purpose |
|---|---|
| `.configurationDisplayName(_:)` | Name shown in the widget gallery |
| `.description(_:)` | Description shown in the widget gallery |
| `.supportedFamilies(_:)` | Array of `WidgetFamily` values |
| `.supplementalActivityFamilies(_:)` | Live Activity sizes (`.small`, `.medium`) |
## TimelineProvider
For static (non-configurable) widgets. Uses completion handlers. Three required methods:
```swift
struct WeatherProvider: TimelineProvider {
typealias Entry = WeatherEntry
func placeholder(in context: Context) -> WeatherEntry {
WeatherEntry(date: .now, temperature: 72, condition: "Sunny")
}
func getSnapshot(in context: Context, completion: @escaping (WeatherEntry) -> Void) {
let entry = context.isPreview
? placeholder(in: context)
: WeatherEntry(date: .now, temperature: currentTemp, condition: currentCondition)
completion(entry)
}
func getTimeline(in context: Context, completion: @escaping (Timeline<WeatherEntry>) -> Void) {
Task {
let weather = await WeatherService.shared.fetch()
let entry = WeatherEntry(date: .now, temperature: weather.temp, condition: weather.condition)
let nextUpdate = Calendar.current.date(byAdding: .hour, value: 1, to: .now)!
completion(Timeline(entries: [entry], policy: .after(nextUpdate)))
}
}
}
```
## AppIntentTimelineProvider
For configurable widgets. Uses async/await natively. Receives user intent configuration.
```swift
struct CategoryProvider: AppIntentTimelineProvider {
typealias Entry = CategoryEntry
typealias Intent = SelectCategoryIntent
func placeholder(in context: Context) -> CategoryEntry {
CategoryEntry(date: .now, categoryName: "Sample", items: [])
}
func snapshot(for config: SelectCategoryIntent, in context: Context) async -> CategoryEntry {
let items = await DataStore.shared.items(for: config.category)
return CategoryEntry(date: .now, categoryName: config.category.name, items: items)
}
func timeline(for config: SelectCategoryIntent, in context: Context) async -> Timeline<CategoryEntry> {
let items = await DataStore.shared.items(for: config.category)
let entry = CategoryEntry(date: .now, categoryName: config.category.name, items: items)
return Timeline(entries: [entry], policy: .atEnd)
}
}
```
## Widget Families
| Family | Platform |
|---|---|
| `.systemSmall` | iOS, iPadOS, macOS, CarPlay (iOS 26+) |
| `.systemMedium` | iOS, iPadOS, macOS |
| `.systemLarge` | iOS, iPadOS, macOS |
| `.systemExtraLarge` | iPadOS only |
| `.accessoryCircular` | iOS, watchOS |
| `.accessoryRectangular` | iOS, watchOS |
| `.accessoryInline` | iOS, watchOS |
| `.accessoryCorner` | watchOS only |
Adapt layout per family using `@Environment(\.widgetFamily)`:
```swift
@Environment(\.widgetFamily) var family
var body: some View {
switch family {
case .systemSmall: CompactView(entry: entry)
case .systemMedium: DetailedView(entry: entry)
case .accessoryCircular: CircularView(entry: entry)
default: FullView(entry: entry)
}
}
```
## Interactive Widgets (iOS 17+)
Use `Button` and `Toggle` with intent types available to the widget extension or
shared code. WidgetKit owns the view placement; `app-intents` owns intent
modeling and behavior.
```swift
struct InteractiveWidgetView: View {
let entry: FavoriteEntry
var body: some View {
Button(intent: ToggleFavoriteIntent(itemID: entry.itemID)) {
Image(systemName: entry.isFavorite ? "star.fill" : "star")
}
}
}
```
## ActivityConfiguration Handoff
WidgetKit registers Live Activity surfaces in the widget extension. Keep this
section to registration and rendering handoff; use `activitykit` for
`ActivityAttributes`, lifecycle, push updates, and full Dynamic Island patterns.
```swift
struct DeliveryActivityWidget: Widget {
var body: some WidgetConfiguration {
ActivityConfiguration(for: DeliveryAttributes.self) { context in
DeliveryLiveActivityView(context: context)
} dynamicIsland: { context in
DeliveryDynamicIsland(context: context)
}
}
}
```
## Control Center Widgets (iOS 18+)
WidgetKit owns control configuration, placement, kind, display name, push
handler, and extension registration. Control actions and value intents belong in
`app-intents`.
```swift
struct OpenCameraControl: ControlWidget {
var body: some ControlWidgetConfiguration {
StaticControlConfiguration(kind: "OpenCamera") {
ControlWidgetButton(action: OpenCameraIntent()) {
Label("Camera", systemImage: "camera.fill")
}
}
.displayName("Open Camera")
}
}
struct FlashlightControl: ControlWidget {
var body: some ControlWidgetConfiguration {
StaticControlConfiguration(kind: "Flashlight", provider: FlashlightValueProvider()) { value in
ControlWidgetToggle(isOn: value, action: ToggleFlashlightIntent()) {
Label("Flashlight", systemImage: value ? "flashlight.on.fill" : "flashlight.off.fill")
}
}
.displayName("Flashlight")
}
}
```
## Lock Screen Widgets
Use accessory families and `AccessoryWidgetBackground`.
```swift
struct StepsWidget: Widget {
let kind = "StepsWidget"
var body: some WidgetConfiguration {
StaticConfiguration(kind: kind, provider: StepsProvider()) { entry in
ZStack {
AccessoryWidgetBackground()
VStack {
Image(systemName: "figure.walk")
Text("\(entry.stepCount)").font(.headline)
}
}
}
.supportedFamilies([.accessoryCircular, .accessoryRectangular, .accessoryInline])
}
}
```
## StandBy Mode
Small system widgets can appear in StandBy and CarPlay. Use
`@Environment(\.widgetLocation)` for conditional rendering:
```swift
@Environment(\.widgetLocation) var location
// location == .standBy, .homeScreen, .lockScreen, .carPlay, etc.
```
## Widget URL Handling and Deep Links
Use one `.widgetURL(_:)` as the whole-widget fallback route. Use `Link` for
deliberate subtargets only where the family and layout support them, including
`.accessoryRectangular`, `.systemSmall`, and larger system widgets. For small
widgets, prefer one clear fallback; avoid multiple `Link` targets unless the
visual affordance and hit areas remain unambiguous.
Never attach multiple `widgetURL` modifiers in the hierarchy.
## Smart Stack Relevance
Use `TimelineEntryRelevance(score:duration:)` on timeline entries for timely
iPhone and iPad Smart Stack relevance. Keep scores on a consistent positive
scale; zero or lower means not relevant.
For configurable widgets, donate App Intents that correspond to user actions or
widget parameters from app-side code, such as with `intent.donate()` or
`IntentDonationManager`. Keep `AppEntity` and `EntityQuery` design in
`app-intents`.
On watchOS, contextual relevance uses
`WidgetRelevance([WidgetRelevanceAttribute(...)])` from the provider
`relevance()` callback. That path is not used by iPhone or iPad Smart Stacks.
## Design Patterns
- **Prefer `Gauge` over manual arcs.** Use `.gaugeStyle(.accessoryCircular)` for
Lock Screen circular widgets and `.linearCapacity` for home screen capacity bars.
The system handles styling, accessibility, and rendering-mode adaptation.
- **Use `.containerBackground(_:for: .widget)`** (iOS 17+) for widget backgrounds
instead of padding and background modifiers.
- **Use `Canvas` for dense visualizations** like sparklines or mini bar charts.
The lack of per-element accessibility is acceptable since the entire widget
surface is a single tap target.
- **Match timeline refresh to data granularity.** The budget is dynamic and opportunistic; schedule useful future entries, avoid unnecessary reloads, and use `Text(timerInterval:countsDown:)` for live countdowns. Load the advanced reference for current budget guidance.
See [references/widgetkit-advanced.md](references/widgetkit-advanced.md) for
code examples and detailed guidance on each pattern.
## iOS 26 Additions
### Liquid Glass Support
Adapt widgets to Liquid Glass with `@Environment(\.widgetRenderingMode)`,
`.widgetAccentable()`, and `Image.widgetAccentedRenderingMode(_:)`. In
`.vibrant`, the system maps content into the material style, so avoid relying on
original colors alone.
### Push Reload Handlers
Widget push reloads:
- Add Push Notifications capability to the widget extension target.
- Keep the `WidgetPushHandler` type in the widget extension target or shared
code linked into it, not only in the main app target.
- Register the handler with `.pushHandler(...)` on the widget configuration.
- Do not use User Notifications registration to obtain widget push tokens;
WidgetKit supplies tokens through `pushTokenDidChange(_:widgets:)`.
- Use `apns-push-type: widgets`, topic suffix `.push-type.widgets`, and
`aps.content-changed`.
- Treat push as a budgeted, opportunistic reload signal, not state delivery and
not the only freshness model. Timelines, reload policies, shared storage or
refetch, and app-triggered `WidgetCenter` reloads remain the fallback path.
Control push reloads:
- Register a `ControlPushHandler` with `.pushHandler(...)` on the
`ControlWidgetConfiguration`.
- `pushTokensDidChange(controls:)` receives `[ControlInfo]`; read tokens from
each control's `pushInfo`.
- Use `apns-push-type: controls`, topic suffix `.push-type.controls`, and
`aps.content-changed`.
### CarPlay Widgets
Small system widgets can appear in CarPlay on iOS 26+. Ensure layouts are
legible at a glance; taps and controls depend on vehicle touch support and, for
opening the app, CarPlay integration.
## Common Mistakes
1. **Using IntentTimelineProvider instead of AppIntentTimelineProvider.**
`IntentTimelineProvider` is the older SiriKit Intents-based provider. Prefer
`AppIntentTimelineProvider` with the App Intents framework for new widgets.
2. **Exceeding the refresh budget.** Widgets have a daily refresh limit. Do not
call `WidgetCenter.shared.reloadTimelines(ofKind:)` on every minor data change.
Batch updates and use appropriate `TimelineReloadPolicy` values.
3. **Forgetting App Groups for shared data.** The widget extension runs in a
separate process. Use `UserDefaults(suiteName:)` or a shared App Group
container for data the widget reads.
4. **Performing network calls in placeholder().** `placeholder(in:)` must return
synchronously with sample data. Use `getTimeline` or `timeline(for:in:)` for
async work.
5. **Treating WidgetKit push payloads as state.** Widget and control pushes are
reload signals. Persist state in shared storage or refetch it in the provider.
6. **Registering widget pushes through User Notifications.** Widget push tokens
come from WidgetKit handlers, not `UNUserNotificationCenter`.
7. **Putting heavy logic in the widget view.** Widget views are rendered in a
size-limited process. Pre-compute data in the timeline provider and pass
display-ready values through the entry.
8. **Ignoring accessory rendering modes.** Lock Screen widgets render in
`.vibrant` or `.accented` mode, not `.fullColor`. Test with
`@Environment(\.widgetRenderingMode)` and avoid relying on color alone.
9. **Not testing on device.** StandBy, CarPlay, and accessory rendering differ
significantly from Simulator. Always verify on physical hardware.
## Review Checklist
- [ ] Widget extension target has App Groups entitlement matching the main app
- [ ] `@main` is on the `WidgetBundle`, not on individual widgets
- [ ] `placeholder(in:)` returns synchronously; `getSnapshot`/`snapshot(for:in:)` fast when `isPreview`
- [ ] Timeline reload policy matches update frequency; `reloadTimelines(ofKind:)` only on data change
- [ ] Layout adapts per `WidgetFamily`; accessory widgets tested in `.vibrant` mode
- [ ] Interactive widgets use extension-available App Intents with `Button`/`Toggle` only
- [ ] One `.widgetURL(_:)` fallback is used; `Link` subtargets are family-appropriate
- [ ] Widget push handlers live in the widget extension/shared code and do not use User Notifications token registration
- [ ] Widget/control pushes supplement timelines and shared-state/refetch fallbacks
- [ ] Smart Stack relevance uses timeline relevance and app-side intent donations where useful
- [ ] Live Activity lifecycle and App Intent modeling are handed off to sibling skills
- [ ] Controls use `StaticControlConfiguration`/`AppIntentControlConfiguration`
- [ ] Timeline entries and Intent types are Sendable; tested on device
## References
- Advanced guide: [references/widgetkit-advanced.md](references/widgetkit-advanced.md)
- Apple docs: [WidgetKit](https://sosumi.ai/documentation/widgetkit) | [Keeping a widget up to date](https://sosumi.ai/documentation/widgetkit/keeping-a-widget-up-to-date) | [Smart Stack visibility](https://sosumi.ai/documentation/widgetkit/widget-suggestions-in-smart-stacks)

