typegpu
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GPU-accelerated canvas compositions with TypeGPU and WebGPU, synchronized to HyperFrames timeline events.
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Summary
GPU-accelerated canvas compositions with TypeGPU and WebGPU, synchronized to HyperFrames timeline events.
- Listens for hf-seek events to render at exact HyperFrames time; register GSAP tweens synchronously before any async WebGPU initialization
- Supports full-screen fragment shaders, compute pipelines, video-backed textures, particle systems, and frosted glass effects via downsample passes
- Provides WGSL patterns for full-screen triangles and rounded-rect SDFs; use alphaMode: 'opaque' for GPU-rendered full frames or 'premultiplied' for transparent overlays
- Requires deterministic rendering: no Math.random(), requestAnimationFrame, or performance.now(); call await device.queue.onSubmittedWorkDone() after GPU work for video render capture
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